Below is a video preview of our game.
You'll see the main menu and X-Ray's trip through different game levels. You can also listen to the game music and sound effects in stereo.
Music
Here you can listen to various music from the game.
Main menu tune
Start level tune
In-game music
Level done tune
Game over tune
Congratulations tune
Screenshots
Screenshots from the final version of the game, made using Atari800Win PLus emulator.
Title screen of the game. You can choose between all levels you have reached so far, turn the background graphics off or on and adjust the volume of music and sound effects.
Entering level 1 called "Welcome!". Grab your joystick or put your fingers on the keyboard. The game is about to begin!
During the gameplay you can adjust music and sound effects volume by simply pressing N/M keys for music, and D/F for sound effects. Cute, isn't it?
At the bottom of the screen we see the number of lives, current score, and the number of available jumps (triggered with a fire). Below, there is a progress bar, showing how far in a given level we are.
Different tiles have different properties and give you different number of points.
Look for the extra lives! They can be hidden, but they are worth the effort. For every life you get extra bonus points at the end of a level.
If you hit a tile that stops the tunnel, you start losing points instead of gaining them. Hurry up!
Try to beat me!
Physical copy
In 2007 there was a chance to buy a physical copy of Yoomp!
It included:
A dual-sided tape (PAL/NTSC), including nice background music when loading
A floppy disc, autodetecing PAL/NTSC
A cartridge, autodetecting PAL/NTSC
A full color manual
A pencil with laser-engraved Yoomp! logo
A box
All of that included wonderful graphics by Bartek Wąsiel.